Pathfinder 2e archetype

"Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. Here I …

Pathfinder 2e archetype. Start by finding the archetype that best fits your character concept, and select the archetype’s dedication feat using one of your class feat choices. Once you have the …

Archetype Snarecrafter. Prerequisites Snarecrafter Dedication. You can create bigger snares for quick deployment, making it more likely for a creature to walk into your snares. When you prepare snares for quick deployment, you can prepare some of them as giant snares. A giant snare takes up a 10-foot-by-10-foot area but costs two of your quick ...

Archetype Mauler. * This version of the Power Attack feat is intended for use with an Archetype and has a different level for access than the original feat. You unleash a particularly powerful attack that clobbers your foe but leaves you a bit unsteady. Make a …While no Archetype is 'the best' or 'the worst,' there are some to which players are drawn. RELATED: Pathfinder 2e: Best Adventure Paths To Play. The utility of Archetypes could be due to the powerful combat options they give characters, the utility features they bring, or simply because they work incredibly well with so many different builds.Archetype Oracle. Prerequisites Charisma 14. Choose a mystery. You become trained in Religion and the mystery's skill; if you were already trained, you become trained in a skill of your choice. You gain the mild, constant effects of the mystery's curse described in its first paragraph, but not other effects the mystery usually grants. Free Archetype does open up the opportunities a bit. But by level 10 you have your normal reaction, a dedicated shield block reaction, and a dedicated AoO reaction. You have the powerful champion reaction. Not to mention your Divine Ally Shield, which can take a beating. Probably 1 use of Lay of Hands.Free Archetype. Sometimes the story of your game calls for a group where everyone is a pirate or an apprentice at a magic school. The free archetype variant introduces a shared aspect to every character without taking away any of that character’s existing choices. It can also provide a lighter version of dual-class characters by giving ... Ranger. You have studied hunting, tracking, and wilderness survival, adding a ranger’s tools to your skill set. The ranger archetype has access to excellent options to improve a character's monster knowledge and survival skills, but ranger is of particular interest to any character wanting to become a dedicated archer.Introduction. The Wrestler archetype is exactly what it sounds like, expanding your options with the grab and grapple mechanics in Pathfinder 2e. While anyone with Athletics and a decent strength score can grapple, Wrestlers gain several options to do more to a grabbed target. If you’re looking to support your team by focusing on martial ...

Cleric. You are an ordained priest of your deity and have even learned how to cast a few divine spells. Though your main training lies elsewhere, your religious calling provides you divine gifts. The cleric archetype is a great way to create a character of another class who’s a devotee of a particular deity.Archetypes Bullet Dancer, Pistol Phenom, Unexpected Sharpshooter. Requirements You're wielding a loaded crossbow or firearm. You shoot not at your foe but at an object nearby. Make a Strike with your firearm against an AC equal to an easy DC for your level. On a success, instead of hitting your foe, your attack hits an object behind or to the ...Free archetype is really fun and, in my opinion, improves the game a lot. Archetypes don't really grant you too much extra power, and extra roleplay and character flavor is awesome. Primary issue base game with archetypes is that you give up a class feat to take it, which can make you lose out on cool features to build flavor and cool stuff, so ...Archetype Pactbinder. Prerequisites Pactbinder Dedication. You've sworn a pact with an entity beyond mortal comprehension, granting you distant visions and insights. You can cast prying eye as an occult innate spell once per hour, using the higher of your class DC and your spell DC to determine the DC. Chronoskimmer. The flow of time is an unstoppable force. Most are carried downstream inexorably, like a leaf floating on a river. You, however, somehow fell out of the flow of time, if only for an instant, but in doing so gained a perspective that few others have. Now you stand on the banks of the river, watching the flow, choosing where to ...Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery + Afflictions Creatures Hazards Rules + All Rules Actions/Activities Conditions GM Screen Player's Guide Traits SourcesMarshal. Marshals are leaders, first and foremost. Marshals can come from any class or background, though they all share a willingness to sacrifice their own glory for the greater good of the team. Some marshals lead from the front, sword and shield raised, while others may call instructions and encouragements from the rear while providing ...

Archetypes – PF2 SRD This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of for just $39.95! Home > Archetypes A | B | C | D | E | F | G | H | I | J | L | M | O | P | R | S | T | U | V | W | Z | all 107 Records FoundArchetypes Druid, Wizard. Prerequisites Druid Dedication, or Wizard Dedication. Your mask holds the legacy of Black Heron, the Wings of Knowledge, who united the …Archetype Dual-Weapon Warrior Prerequisites Twin Riposte * This version of the Improved Twin Riposte (Fighter) feat is intended for use with an Archetype and has a different level for access than the original feat. Your weapons are a blur, blocking and biting at your foes. At the start of each of your turns, you gain an additional reaction that ...Archetype Edgewatch Detective. Prerequisites Edgewatch Detective Dedication. You read the body language of an intelligent creature within 30 feet and pick up on subtle cues to detect its general propensity for good or evil and law or chaos. The GM rolls a secret Perception check, comparing the result against the target's Deception DC.

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Archetype Oracle. Prerequisites Charisma 14. Choose a mystery. You become trained in Religion and the mystery's skill; if you were already trained, you become trained in a skill of your choice. You gain the mild, constant effects of the mystery's curse described in its first paragraph, but not other effects the mystery usually grants.I recently made a Dhampir Fencer Swashbuckler in a campaign using the Free Archetype variant, and i was just wondering if anyone had any advice for good potential archetypes. Weapon wise i was planning on going 1 handed + empty hand, if that makes a difference. Currently i was looking at the Sorcerer Multiclass for the Undead bloodline, as it ...Archetype Ritualist. Prerequisites Efficient Rituals. You can perform rituals in only a fraction of the usual time. If a ritual has a casting time measured in days, you can cast it in an equal number of hours. If this results in a ritual longer than 8 hours, you split the ritual between multiple days, as normal for a ritual.Powered by Restream https://restream.ioREGISTRATION FORM:https://forms.gle/kjSHkM9JXVsuEUjr8PRAYER REQUEST FORM:https://forms.gle/5DhBo23PrBjawP4Q6MY DECISIO...The spell gains the air trait. You revere the four elements—air, earth, fire, and water—as the building blocks of creation and the source of all life. You believe that by balancing, mixing, and rearranging these four elements, magic is made. This belief has led you to eschew traditional magical theories and divisions, and you instead focus ...

Champion. Source Core Rulebook pg. 223 4.0. You have sworn a solemn oath to your deity, who has granted you champion powers to aid you in your cause. The champion archetype greatly improves defenses, particularly armor. It’s a great way for a character to gain armor proficiency or a powerful defensive reaction.An easy example of the siren or temptress archetype can be found in Homer’s ancient epic, “The Odyssey,” in which there are literal sirens whose beauty and music lure sailors to their deaths.Shadowdancer. Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness.Monk Stance. Source Advanced Player's Guide pg. 128 2.0. Archetype Martial Artist. * This version of the Gorilla Stance feat is intended for use with an Archetype and has a different level for access than the original feat. You lower yourself to the ground and take an imposing, knuckle-walking stance.Archetypes cover both dual-class and prestige classes (or kits, if you're thinking 2e). Basically, you can take an archetypes in place of class feats. Archetypes can have between 4 and 12ish feats in them, and you have to take at least 3 (the dedication + 2 other) before you can take another Archetype. Free archetype is just that, whenever you ...Alchemical Archetypes. Some archetypes give you abilities to use alchemy in a similar manner to an alchemist and say that you get the basic alchemy benefits. This means you get the Alchemical Crafting feat, infused reagents (a pool of reagents usable to make alchemical items), and advanced alchemy (allowing you to make alchemical items during ...Shadowdancer. Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness.The mixing of magical techniques produces fascinating and unpredictable results. As one of these innovators, sometimes called a spell trickster, you have a knack for pioneering magical techniques and discovering new effects from spells most novice spellcasters take for granted. Whether your unique abilities are the result of weeks of ...

Archetype Captivator. Prerequisites Captivator Dedication. Your innate ability to fascinate others develops into full-fledged spellcasting. This spellcasting comes naturally and instinctively to you, rather than as a product of training. Choose a 1st-level occult spell from either the enchantment or illusion school.

Free Archetype. Sometimes the story of your game calls for a group where everyone is a pirate or an apprentice at a magic school. The free archetype variant introduces a …Archetype Source Pathfinder #165: Eyes of Empty Death pg. 77 Archetype Drow Shootist Prerequisites Drow Shootist Dedication. You become trained in the repeating hand crossbow and gain access to repeating hand crossbows and shootist bandoliers. Whenever you gain a class feature that grants you expert or greater proficiency in a given weapon …Hellknight. Hellknights are among the fiercest warriors in the Inner Sea region, as they have emerged from hell-forged trials ready to serve as faceless bastions of law wherever chaos might threaten to rear. The following archetypes represent fully inducted members of a Hellknight order. You can select the dedication feats for these archetypes ... Archetypes cover both dual-class and prestige classes (or kits, if you're thinking 2e). Basically, you can take an archetypes in place of class feats. Archetypes can have between 4 and 12ish feats in them, and you have to take at least 3 (the dedication + 2 other) before you can take another Archetype. Free archetype is just that, whenever you ...Price 130 gp. Usage worn. Access Member of the Pathfinder Society. This aeon stone allows you to cast 2nd-level augury as a divine innate spell once per day. The resonant power causes the augury spell from the aeon stone to always succeed at the DC 6 flat check to give an answer other than “nothing.”.Archetype Harrower. Access This feat is available to all players in a Stolen Fate campaign. When you perform the harrowing ritual, the DC for the Primary Check is never more than the standard DC by level, and the cost for the ritual is halved. If you use a fine harrow deck, the cost for the ritual is removed entirely.Scraps of knowledge have taught you how to exploit the vulnerabilities of creatures and the powers of mystical objects. Thaumaturge suits characters who want to glean strange knowledge. It's especially useful for those who tend to fight with one-handed weapons, like swashbucklers or rogues, since they have their other hand free for an implement.Zombie. You are a zombie, a rotting corpse animated by necromantic magic. Although most zombies are mindless brutes, you're a husk zombie, preserved through necromantic rites and alchemical reagents. The process worked especially well on you, and you retained your intelligence and identity to a far greater degree than other husk zombies.

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Source Core Rulebook pg. 229 4.0. Archetypes Assassin *, Rogue. Prerequisites Rogue Dedication. * This archetype offers Sneak Attacker at a different level than displayed here. You gain the sneak attack class feature, except it deals 1d4 damage, increasing to 1d6 at 6th level. You don’t increase the number of dice as you gain levels.Assassin. Source Advanced Player's Guide pg. 158 2.0. Targeted killing through stealth and subterfuge is the expertise of an assassin. While assassins are skilled in ending lives and many are evil, some live by a moral code, preying on the wicked, the cruel, or those who revel in unchecked aggression or power.Source Advanced Player's Guide pg ...Someone who uses knowledge and trinkets to overcome weaknesses and get an edge in combat. But it looks like the class could really benefit from an archetype to boost their frontline melee potential, since they only get Strike attack options. Problem: I'm new to 2e and am completely overwhelmed by the choices here.Magus Dedication Feat 2. You cast spells like a magus, gaining a spellbook with four common arcane cantrips of your choice. You gain the Cast a Spell activity. You can prepare two cantrips each day from your spellbook. Each time you gain a spell slot of a new level from the magus archetype, add a spell of that level or lower to your spellbook.Shadowdancer. Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness.Dandy. Source Advanced Player's Guide pg. 167 2.0. You are a genteel master of style, culture, and decorum, aware of even the subtlest rules of etiquette. Whether you were born into status, acquired it later in life, or merely pretend to possess it, you look and act your part to manicured perfection.Source Advanced Player's Guide pg. 149 2.0. The Animal Companion rules in Pathfinder 2e are very solid. For one action, the Command an Animal action allows your Companion to take two actions because they’re a Minion. This gives any class that struggles to find a meaningful third action to spend in combat something impactful to do as your companion has a separate MAP from you.Fighter - Archetypes - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes Skills Equipment + All Equipment Adventuring Gear Alchemical Items Armor Held Items Runes Shields Weapons Worn Items Feats + All Feats General General (No Skill) Skill Game Mastery +Archetypes allow you to invest Class Feats to gain capabilities not normally available to your class, and often include powerful capabilities not available in any other way. The articles below explore the options available in individual archetypes and offer suggestions on classes and builds which might benefit from taking those archetypes.When wanting to retrain into a 2nd archetype at higher levels you need to make sure you have the following... 2nd Lvl Dedication Feat and a 4th lvl and 6th lvl (or two 4th lvl) feats for that dedication. Your second archetype then must take the place of an 8th lvl feat or higher (assuming you don't retrain a 6th level class feat for your ... ….

Archetype Monk. Prerequisites Monk Dedication; expert in at least one saving throw. Choose one saving throw (Fortitude, Reflex, or Will) in which you are an expert. Your proficiency rank in the chosen saving throw increases to master. Monastic training has taught you martial arts and allowed you to hone your mind, body, and spirit to new heights.Rogue. Source Core Rulebook pg. 229 4.0. You’ve learned to sneak, steal, and disable traps. With time and luck, you’ll become capable of moving through the shadows, striking …Marshal. Marshals are leaders, first and foremost. Marshals can come from any class or background, though they all share a willingness to sacrifice their own glory for the greater good of the team. Some marshals lead from the front, sword and shield raised, while others may call instructions and encouragements from the rear while providing ... Scraps of knowledge have taught you how to exploit the vulnerabilities of creatures and the powers of mystical objects. Thaumaturge suits characters who want to glean strange knowledge. It's especially useful for those who tend to fight with one-handed weapons, like swashbucklers or rogues, since they have their other hand free for an implement. Start by finding the archetype that best fits your character concept, and select the archetype’s dedication feat using one of your class feat choices. Once you have the …Archetypes cover both dual-class and prestige classes (or kits, if you're thinking 2e). Basically, you can take an archetypes in place of class feats. Archetypes can have between 4 and 12ish feats in them, and you have to take at least 3 (the dedication + 2 other) before you can take another Archetype. Free archetype is just that, whenever you ...Archetype Ritualist. Prerequisites Efficient Rituals. You can perform rituals in only a fraction of the usual time. If a ritual has a casting time measured in days, you can cast it in an equal number of hours. If this results in a ritual longer than 8 hours, you split the ritual between multiple days, as normal for a ritual.Swashbuckler. Source Advanced Player's Guide pg. 153 2.0. The swashbuckler archetype is a great fit for martial characters who want to be a bit flashier or for Charisma-based spellcasters who want to add a bit of dramatic flair to their routine. Multiclass swashbucklers work especially well for characters who already wanted to perform the ...Dandy. Source Advanced Player's Guide pg. 167 2.0. You are a genteel master of style, culture, and decorum, aware of even the subtlest rules of etiquette. Whether you were born into status, acquired it later in life, or merely pretend to possess it, you look and act your part to manicured perfection.Source Advanced Player's Guide pg. 149 2.0. Pathfinder 2e archetype, Hellknight. Hellknights are among the fiercest warriors in the Inner Sea region, as they have emerged from hell-forged trials ready to serve as faceless bastions of law wherever chaos might threaten to rear. The following archetypes represent fully inducted members of a Hellknight order. You can select the dedication feats for these archetypes ... , Archetype Oracle. Prerequisites Charisma 14. Choose a mystery. You become trained in Religion and the mystery's skill; if you were already trained, you become trained in a skill of your choice. You gain the mild, constant effects of the mystery's curse described in its first paragraph, but not other effects the mystery usually grants. , Scout. You're an expert in espionage and reconnaissance, able to skulk silently through the wilderness to gather intelligence, sneak through enemy lines to report to your comrades, or suddenly and decisively strike your foes. Your skills ease the difficulty of travel for you and your companions and keep you all on guard when you're approaching ... , Archetype Druid. Prerequisites Wisdom 14. You cast spells like a druid. You gain access to the Cast a Spell activity. You can prepare two common cantrips each day from the primal spell list in this book or any other primal cantrips you learn or discover. You're trained in spell attack rolls and spell DCs for primal spells., Archetype Monk. Prerequisites Monk Dedication; expert in at least one saving throw. Choose one saving throw (Fortitude, Reflex, or Will) in which you are an expert. Your proficiency rank in the chosen saving throw increases to master. Monastic training has taught you martial arts and allowed you to hone your mind, body, and spirit to new heights. , Uncommon Archetype Source Pathfinder #151: The Show Must Go On pg. 74 Archetype Juggler Prerequisites legendary in Performance; Juggler Dedication Trigger A creature within 10 feet of you uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Requirements You are Juggling a thrown ..., Source Secrets of Magic pg. 226 1.1. Archetype Shadowcaster. Prerequisites. The world is full of shadows, but each living creature possesses a form of inner light to ward against that ever-present darkness… all except shadowcasters. By trading away that piece of their spirit, shadowcasters have removed a limiter, allowing them to gain magical ... , Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears. , Archetypes cover both dual-class and prestige classes (or kits, if you're thinking 2e). Basically, you can take an archetypes in place of class feats. Archetypes can have between 4 and 12ish feats in them, and you have to take at least 3 (the dedication + 2 other) before you can take another Archetype. Free archetype is just that, whenever you ..., Gunslinger Source Guns & Gears pg. 127 PFS Note All Pathfinder Society agents have access to the Gunslinger archetype. You like a weapon that makes an impression almost as much as you like making an impression., There's another way. In a similar amount of time, you can retrain your Class Feat at level 2 into one of your Free Archetype feats, meaning that at level 4 you could have chosen a second Free Archetype Feat, 'freeing' you up to take a second Dedication with your 4th level Feat and resume your Free Archetype and new Archetype feats at 6., Some archetypes allow other feats beyond those in their entry. These are typically class feats, such as fighter feats that represent certain combat styles. The list of additional feats includes the feat's name, its level, and the page number where it appears., Source Secrets of Magic pg. 226 1.1. Archetype Shadowcaster. Prerequisites. The world is full of shadows, but each living creature possesses a form of inner light to ward against that ever-present darkness… all except shadowcasters. By trading away that piece of their spirit, shadowcasters have removed a limiter, allowing them to gain magical ..., While no Archetype is 'the best' or 'the worst,' there are some to which players are drawn. RELATED: Pathfinder 2e: Best Adventure Paths To Play. The utility of Archetypes could be due to the powerful combat options they give characters, the utility features they bring, or simply because they work incredibly well with so many different builds., Swashbuckler. Source Advanced Player's Guide pg. 153 2.0. The swashbuckler archetype is a great fit for martial characters who want to be a bit flashier or for Charisma-based spellcasters who want to add a bit of dramatic flair to their routine. Multiclass swashbucklers work especially well for characters who already wanted to perform the ..., My favorite build that uses the Marshall archetype and especially Inspiring Marshall stance is the Diplomacy Focused Swashbuckler (forgot the name of the subclass). ... "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield ..., Archetype Dedication. Source Dark Archive pg. 204. Archetype Mind Smith. You've learned to imagine a shape in your mind, to envision it so strongly it takes form in the material world. You gain a single melee weapon of your choosing, called a mind weapon. Your mind weapon is a martial melee weapon. , There isn’t anything you need from Versatile Heritage, so consider other options. If you take Half-Elf you can easily take multiclass archetype feats for other …, Plaintiff: A-1 Home Appliance Center, Inc. Defendant: Archetype Restoration Company of Oklahoma, Inc. Case Number: 2:2008cv04718: Filed: October 23, 2008, Alter Ego. Walkena. Source Dark Archive pg. 126. A highly guarded castle in the middle of an extravagant ball, the headquarters of a city's infamous thieves' guild, the locked room in the back of a cultist hideout—all perfect targets for you to use your expertise at blending in. Rather than skulking through the shadows, you use your training ... , Undead Slayer. Anywhere undead prey upon the living, some brave souls make it their mission to destroy the monsters. Many adventurers are skilled at dispatching undead, but you go a step further. You study them, learn their weaknesses, and master the tools to end them quickly and cleanly., Talisman Dabbler. The classic idea of magic is that of a hoary wizard, poring over a crumbling book of spells. But magic is so much more than that—it is thought, will, and action, and with the right talismans, you can make even the cut of a sword a deeply magical act. This all hinges on the small magical talismans you affix to your gear., Free Archetype does open up the opportunities a bit. But by level 10 you have your normal reaction, a dedicated shield block reaction, and a dedicated AoO reaction. You have the powerful champion reaction. Not to mention your Divine Ally Shield, which can take a beating. Probably 1 use of Lay of Hands., Chapter 3: Classes / Archetypes Class Archetypes Source Core Rulebook pg. 219 4.0 Archetypes with the class trait are a fundamental divergence from your class's specialties, but one that exists within the context of your class. You can select a class archetype only if your class meets the criteria listed in the archetype's prerequisites., Source Advanced Player's Guide pg. 151 2.0. Prerequisites Intelligence 14. The investigator archetype is a good choice for a character that wants deeper investigations or to plan out their turns in advance; it's a particularly good match for Intelligence-based characters like alchemists, witches, and wizards., Archetype Mauler. * This version of the Power Attack feat is intended for use with an Archetype and has a different level for access than the original feat. You unleash a particularly powerful attack that clobbers your foe but leaves you a bit unsteady. Make a melee Strike., First, DD does not have prerequisites, being a Kobold or a Draconic Sorc or Barb is an access clause. It just means the archetype is common for those people. You can still ask for access like you can do with any other uncommon option in the game. Second, since the APG errata, Scales of the Dragon is incredibly good for Monk., Free Archetype does open up the opportunities a bit. But by level 10 you have your normal reaction, a dedicated shield block reaction, and a dedicated AoO reaction. You have the powerful champion reaction. Not to mention your Divine Ally Shield, which can take a beating. Probably 1 use of Lay of Hands., The mixing of magical techniques produces fascinating and unpredictable results. As one of these innovators, sometimes called a spell trickster, you have a knack for pioneering magical techniques and discovering new effects from spells most novice spellcasters take for granted. Whether your unique abilities are the result of weeks of ..., Archetypes allow you to expand the scope of your character’s class. Applying an archetype requires you to select archetype feats instead of class feats. Start by finding the archetype that best fits your character concept, and select the archetype’s dedication feat using one of your class feat choices., Source Guns & Gears pg. 49. Archetype Inventor. Prerequisites Basic Breakthrough. You gain one inventor feat. For the purpose of meeting its prerequisites, your inventor level is equal to half your character level. Special You can select this feat more than once. Each time you select it, you gain another inventor feat. , Barbarian. There’s a rage deep inside you that sometimes breaks loose, granting you some of the might of a barbarian in addition to your other abilities. The barbarian archetype is a great choice for characters that emphasize Strength and melee attacks more than usual for their class, as long as they can handle Rage’s spellcasting restriction., The source of your magic buckles against your control, always pressing to be released. You regain magic power quickly, but it can be difficult for you to control. You must select Wellspring Mage Dedication as your 2nd-level class feat. Prerequisites: You must have a class that casts spells with a spell repertoire.